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- // Copyright (c) 2016 Uber Technologies, Inc.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- package zap
- import (
- "runtime"
- "sync"
- "go.uber.org/zap/buffer"
- "go.uber.org/zap/internal/bufferpool"
- )
- var _stacktracePool = sync.Pool{
- New: func() interface{} {
- return &stacktrace{
- storage: make([]uintptr, 64),
- }
- },
- }
- type stacktrace struct {
- pcs []uintptr // program counters; always a subslice of storage
- frames *runtime.Frames
- // The size of pcs varies depending on requirements:
- // it will be one if the only the first frame was requested,
- // and otherwise it will reflect the depth of the call stack.
- //
- // storage decouples the slice we need (pcs) from the slice we pool.
- // We will always allocate a reasonably large storage, but we'll use
- // only as much of it as we need.
- storage []uintptr
- }
- // stacktraceDepth specifies how deep of a stack trace should be captured.
- type stacktraceDepth int
- const (
- // stacktraceFirst captures only the first frame.
- stacktraceFirst stacktraceDepth = iota
- // stacktraceFull captures the entire call stack, allocating more
- // storage for it if needed.
- stacktraceFull
- )
- // captureStacktrace captures a stack trace of the specified depth, skipping
- // the provided number of frames. skip=0 identifies the caller of
- // captureStacktrace.
- //
- // The caller must call Free on the returned stacktrace after using it.
- func captureStacktrace(skip int, depth stacktraceDepth) *stacktrace {
- stack := _stacktracePool.Get().(*stacktrace)
- switch depth {
- case stacktraceFirst:
- stack.pcs = stack.storage[:1]
- case stacktraceFull:
- stack.pcs = stack.storage
- }
- // Unlike other "skip"-based APIs, skip=0 identifies runtime.Callers
- // itself. +2 to skip captureStacktrace and runtime.Callers.
- numFrames := runtime.Callers(
- skip+2,
- stack.pcs,
- )
- // runtime.Callers truncates the recorded stacktrace if there is no
- // room in the provided slice. For the full stack trace, keep expanding
- // storage until there are fewer frames than there is room.
- if depth == stacktraceFull {
- pcs := stack.pcs
- for numFrames == len(pcs) {
- pcs = make([]uintptr, len(pcs)*2)
- numFrames = runtime.Callers(skip+2, pcs)
- }
- // Discard old storage instead of returning it to the pool.
- // This will adjust the pool size over time if stack traces are
- // consistently very deep.
- stack.storage = pcs
- stack.pcs = pcs[:numFrames]
- } else {
- stack.pcs = stack.pcs[:numFrames]
- }
- stack.frames = runtime.CallersFrames(stack.pcs)
- return stack
- }
- // Free releases resources associated with this stacktrace
- // and returns it back to the pool.
- func (st *stacktrace) Free() {
- st.frames = nil
- st.pcs = nil
- _stacktracePool.Put(st)
- }
- // Count reports the total number of frames in this stacktrace.
- // Count DOES NOT change as Next is called.
- func (st *stacktrace) Count() int {
- return len(st.pcs)
- }
- // Next returns the next frame in the stack trace,
- // and a boolean indicating whether there are more after it.
- func (st *stacktrace) Next() (_ runtime.Frame, more bool) {
- return st.frames.Next()
- }
- func takeStacktrace(skip int) string {
- stack := captureStacktrace(skip+1, stacktraceFull)
- defer stack.Free()
- buffer := bufferpool.Get()
- defer buffer.Free()
- stackfmt := newStackFormatter(buffer)
- stackfmt.FormatStack(stack)
- return buffer.String()
- }
- // stackFormatter formats a stack trace into a readable string representation.
- type stackFormatter struct {
- b *buffer.Buffer
- nonEmpty bool // whehther we've written at least one frame already
- }
- // newStackFormatter builds a new stackFormatter.
- func newStackFormatter(b *buffer.Buffer) stackFormatter {
- return stackFormatter{b: b}
- }
- // FormatStack formats all remaining frames in the provided stacktrace -- minus
- // the final runtime.main/runtime.goexit frame.
- func (sf *stackFormatter) FormatStack(stack *stacktrace) {
- // Note: On the last iteration, frames.Next() returns false, with a valid
- // frame, but we ignore this frame. The last frame is a runtime frame which
- // adds noise, since it's only either runtime.main or runtime.goexit.
- for frame, more := stack.Next(); more; frame, more = stack.Next() {
- sf.FormatFrame(frame)
- }
- }
- // FormatFrame formats the given frame.
- func (sf *stackFormatter) FormatFrame(frame runtime.Frame) {
- if sf.nonEmpty {
- sf.b.AppendByte('\n')
- }
- sf.nonEmpty = true
- sf.b.AppendString(frame.Function)
- sf.b.AppendByte('\n')
- sf.b.AppendByte('\t')
- sf.b.AppendString(frame.File)
- sf.b.AppendByte(':')
- sf.b.AppendInt(int64(frame.Line))
- }
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