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- /*
- *
- * Copyright 2022 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- package grpcsync
- import (
- "context"
- "sync"
- "google.golang.org/grpc/internal/buffer"
- )
- // CallbackSerializer provides a mechanism to schedule callbacks in a
- // synchronized manner. It provides a FIFO guarantee on the order of execution
- // of scheduled callbacks. New callbacks can be scheduled by invoking the
- // Schedule() method.
- //
- // This type is safe for concurrent access.
- type CallbackSerializer struct {
- // done is closed once the serializer is shut down completely, i.e all
- // scheduled callbacks are executed and the serializer has deallocated all
- // its resources.
- done chan struct{}
- callbacks *buffer.Unbounded
- closedMu sync.Mutex
- closed bool
- }
- // NewCallbackSerializer returns a new CallbackSerializer instance. The provided
- // context will be passed to the scheduled callbacks. Users should cancel the
- // provided context to shutdown the CallbackSerializer. It is guaranteed that no
- // callbacks will be added once this context is canceled, and any pending un-run
- // callbacks will be executed before the serializer is shut down.
- func NewCallbackSerializer(ctx context.Context) *CallbackSerializer {
- cs := &CallbackSerializer{
- done: make(chan struct{}),
- callbacks: buffer.NewUnbounded(),
- }
- go cs.run(ctx)
- return cs
- }
- // Schedule adds a callback to be scheduled after existing callbacks are run.
- //
- // Callbacks are expected to honor the context when performing any blocking
- // operations, and should return early when the context is canceled.
- //
- // Return value indicates if the callback was successfully added to the list of
- // callbacks to be executed by the serializer. It is not possible to add
- // callbacks once the context passed to NewCallbackSerializer is cancelled.
- func (cs *CallbackSerializer) Schedule(f func(ctx context.Context)) bool {
- cs.closedMu.Lock()
- defer cs.closedMu.Unlock()
- if cs.closed {
- return false
- }
- cs.callbacks.Put(f)
- return true
- }
- func (cs *CallbackSerializer) run(ctx context.Context) {
- var backlog []func(context.Context)
- defer close(cs.done)
- for ctx.Err() == nil {
- select {
- case <-ctx.Done():
- // Do nothing here. Next iteration of the for loop will not happen,
- // since ctx.Err() would be non-nil.
- case callback, ok := <-cs.callbacks.Get():
- if !ok {
- return
- }
- cs.callbacks.Load()
- callback.(func(ctx context.Context))(ctx)
- }
- }
- // Fetch pending callbacks if any, and execute them before returning from
- // this method and closing cs.done.
- cs.closedMu.Lock()
- cs.closed = true
- backlog = cs.fetchPendingCallbacks()
- cs.callbacks.Close()
- cs.closedMu.Unlock()
- for _, b := range backlog {
- b(ctx)
- }
- }
- func (cs *CallbackSerializer) fetchPendingCallbacks() []func(context.Context) {
- var backlog []func(context.Context)
- for {
- select {
- case b := <-cs.callbacks.Get():
- backlog = append(backlog, b.(func(context.Context)))
- cs.callbacks.Load()
- default:
- return backlog
- }
- }
- }
- // Done returns a channel that is closed after the context passed to
- // NewCallbackSerializer is canceled and all callbacks have been executed.
- func (cs *CallbackSerializer) Done() <-chan struct{} {
- return cs.done
- }
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