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- /*
- *
- * Copyright 2023 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- package grpc
- import "sync"
- // SharedBufferPool is a pool of buffers that can be shared, resulting in
- // decreased memory allocation. Currently, in gRPC-go, it is only utilized
- // for parsing incoming messages.
- //
- // # Experimental
- //
- // Notice: This API is EXPERIMENTAL and may be changed or removed in a
- // later release.
- type SharedBufferPool interface {
- // Get returns a buffer with specified length from the pool.
- //
- // The returned byte slice may be not zero initialized.
- Get(length int) []byte
- // Put returns a buffer to the pool.
- Put(*[]byte)
- }
- // NewSharedBufferPool creates a simple SharedBufferPool with buckets
- // of different sizes to optimize memory usage. This prevents the pool from
- // wasting large amounts of memory, even when handling messages of varying sizes.
- //
- // # Experimental
- //
- // Notice: This API is EXPERIMENTAL and may be changed or removed in a
- // later release.
- func NewSharedBufferPool() SharedBufferPool {
- return &simpleSharedBufferPool{
- pools: [poolArraySize]simpleSharedBufferChildPool{
- newBytesPool(level0PoolMaxSize),
- newBytesPool(level1PoolMaxSize),
- newBytesPool(level2PoolMaxSize),
- newBytesPool(level3PoolMaxSize),
- newBytesPool(level4PoolMaxSize),
- newBytesPool(0),
- },
- }
- }
- // simpleSharedBufferPool is a simple implementation of SharedBufferPool.
- type simpleSharedBufferPool struct {
- pools [poolArraySize]simpleSharedBufferChildPool
- }
- func (p *simpleSharedBufferPool) Get(size int) []byte {
- return p.pools[p.poolIdx(size)].Get(size)
- }
- func (p *simpleSharedBufferPool) Put(bs *[]byte) {
- p.pools[p.poolIdx(cap(*bs))].Put(bs)
- }
- func (p *simpleSharedBufferPool) poolIdx(size int) int {
- switch {
- case size <= level0PoolMaxSize:
- return level0PoolIdx
- case size <= level1PoolMaxSize:
- return level1PoolIdx
- case size <= level2PoolMaxSize:
- return level2PoolIdx
- case size <= level3PoolMaxSize:
- return level3PoolIdx
- case size <= level4PoolMaxSize:
- return level4PoolIdx
- default:
- return levelMaxPoolIdx
- }
- }
- const (
- level0PoolMaxSize = 16 // 16 B
- level1PoolMaxSize = level0PoolMaxSize * 16 // 256 B
- level2PoolMaxSize = level1PoolMaxSize * 16 // 4 KB
- level3PoolMaxSize = level2PoolMaxSize * 16 // 64 KB
- level4PoolMaxSize = level3PoolMaxSize * 16 // 1 MB
- )
- const (
- level0PoolIdx = iota
- level1PoolIdx
- level2PoolIdx
- level3PoolIdx
- level4PoolIdx
- levelMaxPoolIdx
- poolArraySize
- )
- type simpleSharedBufferChildPool interface {
- Get(size int) []byte
- Put(any)
- }
- type bufferPool struct {
- sync.Pool
- defaultSize int
- }
- func (p *bufferPool) Get(size int) []byte {
- bs := p.Pool.Get().(*[]byte)
- if cap(*bs) < size {
- p.Pool.Put(bs)
- return make([]byte, size)
- }
- return (*bs)[:size]
- }
- func newBytesPool(size int) simpleSharedBufferChildPool {
- return &bufferPool{
- Pool: sync.Pool{
- New: func() any {
- bs := make([]byte, size)
- return &bs
- },
- },
- defaultSize: size,
- }
- }
- // nopBufferPool is a buffer pool just makes new buffer without pooling.
- type nopBufferPool struct {
- }
- func (nopBufferPool) Get(length int) []byte {
- return make([]byte, length)
- }
- func (nopBufferPool) Put(*[]byte) {
- }
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