import Func from '@/Engine/ECS/Function'; import { PAGE_KEY } from '@/Project/constants'; import { FuncMainState } from '../FuncMain'; export enum FuncProjectMenuState { ProjectMenu, } export default class FuncProjectMenu extends Func { constructor(name: string) { super(name); super.initStates((sm) => { sm.addState( FuncProjectMenuState.ProjectMenu, this.onStateIn, null, this.onStateExit, this, ); }); } onStateIn(): void { window.GT_APP.sysPage.add(PAGE_KEY.ProjectMenu, { clickMenu: this.clickMenu, subModule: window.GT_APP.funcMain.subModule, }); } onStateExit(): void { window.GT_APP.sysPage.removeByKey(PAGE_KEY.ProjectMenu); } clickMenu(menu: Api.IMenu): void { console.log(menu); if (!menu.UnityPath) return; let app = window.GT_APP; switch (menu.UnityPath) { case '1': app.funcMain.changeState(FuncMainState.PageMenu); break; } } }